Procedural Modeling with Unreal 5 - Ch 16 Fracture Processing 1

Опубликовано: 25 Март 2026
на канале: Isaac Oster
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This course covers a variety of topics related to procedural asset creation within Unreal.

This video discusses building a layered material that evaluates vertex normals using a VertexNormalWS material node as well as an overview of the geometry script we will modify to process the fracture mesh.

Unreal Project available here: https://www.artstation.com/a/38584585

Full course playlist available here:
   • Procedural Modeling with Unreal 5