Roll a ball has helped many game developers, like me, to learn about Unity and thought it would be a great beginner's game to make in Unreal Engine 4 too! It helped me get started learning about the engine.
Now its time to make our player roll around with the power of Inputs and Game modes! First, we go over setting up the input and using it in the new Player blueprint. Next, we glimpse over what is a game mode and a few examples. Then apply it to start test playing the game as the newly created player.
**Unreal Engine 4 Documentation**
Input: https://docs.unrealengine.com/en-US/G...
Game Mode and Game State: https://docs.unrealengine.com/en-US/G...
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*Disclaimer: The characters and music involved in this level do not belong to me. All of them belong to their respectful owner(s). Usually Nintendo.