We see these sprites in the older games such as Doom, Diddy Kong Racing and Mario 64. In this, I show two different methods on how to get the sprite billboards to look at the player's camera. Let's go ahead and make one in Princess Peach's Garden!
Princess Peach's Castle 64 Exterior Reference (Thank you, Alec Pike):
https://www.models-resource.com/ninte...
Unity Answer Forum Post on Billboards:
https://answers.unity.com/questions/5...
Unity Manual's transform.LookAt() reference:
https://docs.unity3d.com/ScriptRefere...
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