Unity Programming C# - How to Jump in Unity 2D with Boxcast (Part 3)

Опубликовано: 10 Октябрь 2024
на канале: The Phantom Game Designs
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Instead of raycast, why don't we try boxcast 2d? This will let Mario know that he is still touching the ground regardless that there is a small gap between the two platforms.

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*Unity Manual References*
Boxcast: https://docs.unity3d.com/ScriptRefere...

CircleCast: https://docs.unity3d.com/ScriptRefere...

CapsuleCast: https://docs.unity3d.com/ScriptRefere...

See Boxcast with gizmo (done in 3D):
https://docs.unity3d.com/ScriptRefere...

*Disclaimer: The characters and music involved in this level do not belong to me. All of them belong to their respectful owner(s). Usually Nintendo.

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