Roll A Ball in Unreal Engine 4 Tutorial - Introduction to Blueprints (Part 3)

Опубликовано: 21 Октябрь 2024
на канале: The Phantom Game Designs
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Roll a ball has helped many game developers, like me, to learn about Unity and thought it would be a great beginner's game to make in Unreal Engine 4 too! It helped me get started learning about the engine.

Blueprints! What are they? It will help us view and add functionalities with the power of the visual scripting system to our object. In this part, we will simply rotate our pickup to attract the player to collect it.

NOTE: The part about making the variables show up outside of the blueprint accidentally got cut out while editing the video. Please watch the following to make the variables (Yaw, Pitch and Roll) appear in the inspector, so you can set the speed:    • Roll A Ball in Unreal Engine 4 Tutori...  

**Unreal Engine 4 Documentation**
Getting Started with Blueprints: https://docs.unrealengine.com/en-US/E...

Events: https://docs.unrealengine.com/en-US/E...

Compile Button & Tool Bar: https://docs.unrealengine.com/en-US/E...

Naming Convention: https://wiki.unrealengine.com/Assets_...


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*Disclaimer: The characters and music involved in this level do not belong to me. All of them belong to their respectful owner(s). Usually Nintendo.