Checking collision for Circle vs Circle is simple. It is similar to how Axis Aligned Bounding Box, AABB, work except we don't have to worry about the X and Y axis. Figure out how a circular part of a character, an attack or item interact with another circle like sprite here!
Join the discord group: / discord
Play games together: / the_phantom3
Github: https://bit.ly/2HW0she
*Disclaimer: The characters and music involved in this level do not belong to me. All of them belong to their respectful owner(s). Usually Nintendo.