Scorching Desert

Опубликовано: 13 Март 2026
на канале: Drewgon
21
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I've been playing with Brushify more, so decided to make a desert landscape. I also created some mechanical looking tunnels and animated them continuosly spinning using Sequencer in Unreal Engine 4. Currently, I'm working on a simple dismembmerment mechanic that will allow for enemies to blow apart, and have their limbs ragdoll after hit with a projectile.Yes, folks, this is how I spend my Sunday nights. :)