Another day another derg

Опубликовано: 12 Июль 2026
на канале: Drewgon
17
1

....but this time, he's made in Blender! I'm working through a project where I'm taking a character from initial concept to final animation, and doing all of it through Blender*. Currently, I've modeled the game resolution cage, the high res sculpt, baked all the maps down, and painted in the texture. Next up is the rigging and animation! And of course, he'll be going into Unreal... or maybe Unity. I haven't decided yet.

He needs a name.

This was all done in Blender 2.8.

*Except for the actual baking and texture-painting. Marmoset Toolbag 3 and Substance Painter were used for these tasks, respectively.