Unity UI Series - How to add Fonts in TextMeshPro: Experimenting with Font Atlas Sizes

Опубликовано: 13 Июнь 2026
на канале: DesignerTech
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When adding fonts as an asset in Unity for TextMeshPro, you create a special font material that has a font atlas - like a sprite atlas but for font characters.
The default size is 512x512 but you can change this... what happens when you do?
What gives the best result?