"TLoU Remastered: Remastered" just came out. Seems like a good excuse to play it again on RPCS3, probably for the last time, and see how emulator improved in a year.
RPCS3: https://rpcs3.net/
I'm using 0.0.23-13833-969b9eb8 Alpha, before savestates were implemented. It performs better.
The Last of Us™ [BCUS98174] version 1.11
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Settings:
Full width AVX512
Framelimit: Off
ZCULL Accuracy: Approximate (not recommended, but works for me)
Vsync: On
Accurate RSX reservation access
Silence all logs
Sleep timers accuracy: As host
Read color buffers
RSX FIFO: Atomic (this one is crazy, no need for driver wake-up delay)
Resulotion Scale: 200% (1440p)
Resolution Scale Threshold 1x1
Patches:
Bug Fix: Infected Severed Head Crash
Depth border fix
Disable Bloom
Disable Camera Shake
Disable Depth of Field
Disable in-built MLAA (listen mode will not work)
Disable Mesh trimming
Disable Motion Blur
Disable SSAO
Enable GPU Lighting
Infinite flashlight battery
Speedboost
Unlock FPS
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