Uncharted Golden Abyss (PSV) on Vita3K emulator, using Intel's UHD 750 - iGPU on 11600k. Goes to show how little GPU matters for PS Vita emulation. Only 1-2 fps less performance than 3070 in default resolution. All of this at ~50W CPU package power draw.
Vita3K build: 0.1.6 2912-4c3f6f8c
Renderer: Vulkan
Log Level: off
11600k stock
At the moment saving doesn't work. Audio is garbled. Black squares in the cutscenes are caused by Intel GPU, it doesn't happen on Nvidia.