Create a Mesh Library for Gridmaps in Godot 3 to design your level. It is pretty simple to setup your models as mesh library and create awesome levels. This tutorial shows how to use your 3D objects in a Tilemap / Gridmap.
Chapters
0:00 Introduction
0:15 Start tutorial
3:11 Demo
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For the example assets to work with please use this link: https://www.kenney.nl/assets/nature-pack
You can use this technique to easily build your levels in 3D.
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