Week 5 Recap: Unit Attacking, Death, Multi Threading and future development plan. Last weeks the progress lacked a little bit, I don't stick to a regular schedule at the moment and I had a long period of being sick. I hope I can achieve more in the near future and stick again to a planned schedule. Nevertheless I did achieved some things: Units can now attack, the movement is multi threaded and the death of a unit is also represented.
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