Added first combat unit to hexfield tilemap Godot Engine - Day#8 Indie game development vlog: Today we added our first unit to our tilemap. We were also able to create animations out of the sprite sheet we had already. The first viewport for the camera has been changed and is now showing off the placement zones. A lot of coding was ongoing and we refactored quite a bit. There is no live session without struggle, this time these damn classes were a problem.
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