In this video we're going to setup our database of buildable objects (units, buildings & upgrades) and our generic builder system.
And a thankyou to Daniel for the heads up on the broken initial upload.
🎞️ Chapters
00:00 Introduction
02:00 Setting up our skeleton scripts
05:15 Creating the buildables database script
07:00 Creating our buildable object scripts
11:00 Running logic when our scriptable object is created
17:30 Setting up our data
21:40 Creating the Global Build Manager
25:45 Creating the Builder foundation
40:57 Requesting a build
51:25 Pausing and resuming a build
53:00 Ticking a build
1:03:00 Testing our builder
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🎉 Thankyou to all of the Patrons 🎉
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➔ Daniel
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#Unity #Tutorial #GameDev