In this part of my series looking at previous projects I'm taking a look at a more haptics focused game, Going Up?. I'll be talking about the design (gameplay, haptics and technical) and I'll also be sharing some of the key sections of code and important lessons learned
The game itself can be found here: https://iaintheindie.itch.io/going-up
🎞️ Chapters
00:00 Introduction
00:45 Overview of the game
06:30 General future improvements
08:55 Haptics
12:00 Motors, platform and stress mechanics
18:30 Handling rock falls
21:10 Creating the infinite shaft
📂 Grab the code shown ➠ https://github.com/GameDevEducation/H...
If you've got questions add a comment below or send them in for the next Q&A video
🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA
📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-e...
Looking for other ways to get involved?
🟠 Support the channel on Patreon ➠ / iaintheindie
🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation
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🎉 Thankyou to all of the Patrons 🎉
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➔ Travis Mosier
➔ Sam Orme
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#Unity #Tutorial #GameDev