Unity Programming C# - NavMesh & Agents with Pikmins

Опубликовано: 16 Июль 2026
на канале: The Phantom Game Designs
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How do the AI follow the player around? What about getting the Navmesh Agent to patrol or to follow a path in the level?

In this tutorial, the pikmins will help demonstrate and give an idea/method on how they follow Olimar around and find their way back to the ship with their pathfinding ability.

Twitch:   / the_phantom3  
Discord:   / discord