Using FActorFolders, it's pretty easy to create FFolders in the world outliner and move AActors inside them. The real tricky part is when you want to retrieve your AActors or delete a FFolder.
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#include "EditorActorFolders.h" // UnrealEd https://docs.unrealengine.com/5.3/en-...
#include "Editor/EditorEngine.h" // UnrealEd https://docs.unrealengine.com/5.3/en-...
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Unreal Engine Version ► 5.2
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0:00 Intro
0:10 Declare functions
3:08 Includes
3:50 Convert FString to FFolder
5:39 Create folder in world
7:30 Move actor in folder
8:58 Get all folders inside folder
15:16 Get all actors inside folder
17:41 Delete folder from world
22:27 Test
26:00 Patreon Wall!
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UE5 C++ 50 - How To Create Folder In World Outliner With C++? - Unreal Engine Tutorial CPP Set Folder Actor Add Into