UE5 C++ 46 - How To Set Material Parameters With C++? - Unreal Tutorial CPP Instance Scalar Vector

Опубликовано: 22 Ноябрь 2025
на канале: Alex Quevillon [En]
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It's actually not that difficult to set the different properties of your UMaterial and UMaterialInstanceConstant assets (Scalar, Vector and Texture Parameters, Blend Mode, Two Sided, Etc.).
But make sure to ask UMaterialEditingLibrary to update those assets so they're refreshed properly.


Project Download: https://www.patreon.com/posts/unreal-...


UMaterialInterface: https://docs.unrealengine.com/5.3/en-...
UMaterialInstanceConstant: https://docs.unrealengine.com/5.3/en-...
UMaterial: https://docs.unrealengine.com/5.3/en-...
UMaterialEditingLibrary: https://docs.unrealengine.com/5.3/en-...


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0:00 Intro
0:08 Declare functions
2:46 Includes
3:46 Set Scalar Parameter On Material
8:57 Set Material Properties
11:53 Test
17:17 Patreon Wall!


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UE5 C++ 46 - How To Set Material Parameters With C++? - Unreal Engine Tutorial CPP Instance Properties Scalar Vector Texture Blend Mode Two Sided Asset