To get an AActor from a FGuid in a ULevelSequence, you simply have to use the LocateBoundObjects function.... but the output is a bit weird.
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ULevelSequence: https://docs.unrealengine.com/5.3/en-...
UMovieScene: https://docs.unrealengine.com/5.3/en-...
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Unreal Engine Version ► 5.2
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0:00 Intro
0:12 Declare functions
1:21 Includes
2:13 Get all Guids from Level Sequence
3:54 Get Actor from Guid in Level Sequence
7:19 Test
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UE5 C++ 47 - How To Get Actor from Guid in Level Sequence With C++? - Unreal Engine Tutorial CPP