Instant Stylized Fluffy Trees in UPBGE 0.2.5

Опубликовано: 16 Июль 2026
на канале: lopas
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Using the vertex shader each quad becomes a billboard (halo mode) which preserves the value of the normal and the position. Thus it is possible to quickly build trees and bushes. Even the shading is written in glsl code, but through a simple algorithm I transfer the parameters of the lamps in order to create congruence with the other materials in the scene