In this dojo my friend jones and I are experimenting with animations (jones) and artificial intelligence (me) of the various enemies that will be present in the game we are working on.
Bir elmanın hesabı!!
"Drive Under Blue Skies" Animated Clip Using After Effects with Car Animation and Audio
NEW COURSE - Marvelous Designer Hats - 3D Fashion Design - Promo Video
Project Gotham Racing para Xbox Original
The Last Days on Mars (2013) Trailer HD 1080p
Юу болоод гоожоод унав?
UNLOST DELİ Mİ NE OLAYI HAKKINDA AÇIKLAMA YAPIYOR
VSDC Video Editör Nasıl Kullanılır?
realtime objects/terrain blending shader in upbge 0.2.5 (ver_1.1)
realtime objects/terrain blending shader in upbge 0.2.5 (ver_1.0)
Instant Stylized Fluffy Trees in UPBGE 0.2.5
firework vfx test
gpu snow particles
better light and shadows in my game prototype in upbge 0.2.5
point lamp shadows in upbge 0.2.5 - ver2 (specular reflections)
point lamp shadows in upbge 0.2.5
baking animations: IK to FK
baked ambient occlusion for static and dynamic objects
testing the forest boss's moves
gameDev - simple enemies
Level design test (upbge 2.3)
game mechanics prototyping with upbge (0.2.3)
Enemy AI - paths planning and obstacles avoidance
enemy prototyping in upbge (ver 0.2.3)
game props: coin bag!
terrain for platform games - update 1
terrain system for platform games
SABGE rendering engine options node in action
VFXs: fire
playing with fog and volumetric lights
cheap dynamic lighting tricks
test - graphics and performances improvements