gpu snow particles

Опубликовано: 17 Июль 2026
на канале: lopas
104
2

I promised myself to only use the nodes to build shaders and special effects, here in this game prototype (which I will eventually port to sabge to build the file to be distributed), but to have many snow particles without affecting the performances I had to do an exception and move the workload to the GPU by writing a bit of code, but ok, just for this kind of effects let's take this way