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Hello and welcome to the second and last video from this optional module about the Normals in general, in this time, I gonna talk about the Vertex Normals, and their influence on the result of our polygon.
In this video I will explain slightly:
*How are build by the program through the Product Cross
*how the vertex normals generated by the product cross and the average are related with the flat and smooth shading.
*we gonna see the impact that has the normals, in the vertex count, inside the game engines or 3D API for develop applications.
As additional information I will teach how install the Add-on of Blender4Web.
Any doubt you can ask, or made a constructive feedback.
Thanks very much for read and watch