We learn how to setup Git, Sourcetree and Bitbucket.
Then, we create an Unreal project to get ready for the next video.
────────────────────────────────────────────────────
Marketplace page ► https://www.unrealengine.com/marketpl...
────────────────────────────────────────────────────
Poll Tactical ► https://forms.gle/GzB6Bm5Vy1bgcWCR9
────────────────────────────────────────────────────
French Channel ► https://www.youtube.com/AlexQuevillon...
English Channel ► https://www.youtube.com/AlexQuevillon...
────────────────────────────────────────────────────
Discord ► / discord
Patreon (Project Files) ► / alexquevillon
YouTube Members ► / @alexquevillonen
────────────────────────────────────────────────────
Unreal Engine Version ► 4.25
4.22 to 4.27 also work without any changes
5.0 and 5.1 not recommended, but work with minor differences
────────────────────────────────────────────────────
0:00 Intro
0:11 What's a Source Control?
0:25 Git VS Perforce
0:53 Install Git
1:45 Install Sourcetree
2:48 Choosing a server
3:23 Create a Bitbucket account
3:43 Create a Repo on Bitbucket
4:30 Clone the Repo in Sourcetree
5:30 How to use Sourcetree
12:12 Create Unreal project and setup the gitignore
16:39 Use Source Control to diff a Blueprint in Unreal
19:29 Patreon Wall!
#UnrealEngine #UE4 #UE4Tutorial #Unreal
Tactical Combat 1 - Source Control and Project Creation - Unreal Engine Tutorial Turn Based