What if Resident Evil: Welcome to Raccoon City was Scary

Опубликовано: 27 Декабрь 2025
на канале: bloodrunsclear
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I was disappointed by the Netflix Resident Evil Show because the focus seemed to be on inside jokes over what should have been front and center to an adaption of Resident Evil: terror.
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I used dialogue from the Resident Evil 2 reboot game.
The music is Guilt by Pusher Music.
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Zombies are overplayed, but the concept of zombies is still fearful. Keep them in the dark. Have their sheer numbers be their menace. If you want to be faithful to the games include the cool stuff! I want to see giant spiders, a zombie shark, and mutants with cool practical effects over bad CGI. If you're going to cast some of the most iconic game characters ever, maybe try to get them to look like their counterparts? At least give Albert Wesker some sunglasses (heck, rehire Shawn Roberts!)
It's one thing to be faithful to the game through visual references, but another to be faithful to the spirit. Resident Evil is supposed to be scary, exciting, intriguing. You can homage the classic horror films the game did without losing sight of modern concepts like negative space, show don't tell, subtle inflections of darkness and doom that can make an empty street or hallway feel like a trap...even before the monsters show up.
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I used the following clips: Pirates of the Caribbean: Dead Men Tell No Tales, The Texas Chainsaw Massacre: The Beginning, Return to House on Haunted Hill, The Contractor, Blood Quantum, Blood Vessel, Death Valley, Yummy, Patients of a Saint, Jordskott, The Resort, Wounds, Malevolent, Don't Breathe 2, Body Cam, Morbius, I Am Legend, Resident Evil: Afterlife, Resident Evil: Welcome to Raccoon City, The Abandoned, The Girl in the Spider's Web, Chernobyl 1986, Eight Legged Freaks, The Possession of Hannah Grace, The Cured, Split, SX Tape, The Outsider, Anna, Wrath of Man, Sicario 2, Zeroes and Ones, Sweet Home, Black Summer, and Night Stalker: Hunt for a Serial Killer.