Tactical Combat 48 - Restore Grid - Unreal Engine Tutorial Turn Based

Опубликовано: 15 Октябрь 2025
на канале: Alex Quevillon [En]
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After ending a combat that was started via the debug menu, we need to restore the grid back to what it was before if we want to continue debugging.


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Unreal Engine Version ► 4.25
4.22 to 4.27 also work without any changes
5.0 and 5.1 not recommended, but work with minor differences
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0:00 Intro
0:31 Create functions to restore units - Tab_Combat
8:00 Call functions and test - Tab_Combat
10:13 Fix health bar - BP_Unit
11:49 Clean up the animated number - BP_Unit & BP_CombatSystem
15:23 Modify SetCurrentHp function - BP_Unit
17:37 Outro
18:03 Patreon Wall!


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Tactical Combat 48 - Restore Grid - Unreal Engine Tutorial Turn Based