Implementing Cameras | Rust Game Engine Devlog #8

Опубликовано: 12 Июль 2026
на канале: Alkimia Studios
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Hey, friends! Welcome back to the next installment in the Alkahest Engine devlog series! Over the next few videos, we'll be adding more rendering primitives that will help us build our 2D UI Renderer. In this video, we're looking at creating an orthographic camera to use in the Alkahest Engine. Next time, we'll be looking at transforms to move individual pieces around the screen.

ABOUT THE PROJECT
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The Alkahest Engine is a passion project I've started where I am working to create a 3D Game Engine from scratch. The engine is built using Rust and OpenGL, as well as a few other libraries. Once the engine is in a more usable state, I plan to shift over to developing the game of my dreams, also called Alkahest. This game will be a free-to-play MMORPG set in a steampunk world that is fueled by the magic of alchemy.

Alkahest's public GitHub repo: https://github.com/AlkimiaStudios/alk...

#gamedev #gameengine #indiedev #gaming #mmorpg #development #rust #rustlang