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Hey, friends! Welcome back to the next installment in the Alkahest Engine devlog series! In this video, we deal with a monster of a bug in 2D texture batching, and we make plans for creating a UI Renderer in the next video! Stay tuned!
ABOUT THE PROJECT
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The Alkahest Engine is a passion project I've started where I am working to create a 3D Game Engine from scratch. The engine is built using Rust and OpenGL, as well as a few other libraries. Once the engine is in a more usable state, I plan to shift over to developing the game of my dreams, also called Alkahest. This game will be a free-to-play MMORPG set in a steampunk world that is fueled by the magic of alchemy.
Alkahest's public GitHub repo: https://github.com/AlkimiaStudios/alk...
#gamedev #gameengine #indiedev #gaming #mmorpg #development #rust #rustlang #opengl #rendering