PsyDuck Hunt Tutorial - Episode 14 - Level Management

Опубликовано: 11 Июль 2026
на канале: DrBo6
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In this module we are going to set up a start screen, a timer and take a first look at the options that Unity provides for our user interface.

Goals
Understand the differences between the various UI systems in Unity
Understand the UI Toolkit system
Understand the SceneManager class
Learn how to resolve a lighting baking issue
Implement a timer system

Timestamps
0:00 Intro
0:22 Creating a level manager class
3:53 Add a removePokemon() method
13:18 Implementing a timer
19:54 Report on the game state using the console log
21:25 Create start menu scene
22:09 Picking a Unity UI system
23:31 Setting up a UI Toolkit document
40:54 Switching scenes with the SceneManager class
43:11 Baking light to fix lighting issues when switching scenes
47:33 Wrap-up