Tactical Combat 65 - Enhanced Input - Unreal Engine Tutorial Turn Based

Опубликовано: 08 Октябрь 2024
на канале: Alex Quevillon [En]
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Because so many people requested it, here's the integration of the Enhanced Input system in the project.


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Unreal Engine Version ► 5.0
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0:00 Intro
0:40 Enable Enhanced Input plugin
1:41 Create and define camera inputs - IA_Camera_Zoom, IA_Camera_Move, IA_Camera_Rotate
9:41 Define input mappings - IMC_Default
13:52 Use new inputs in game - BP_Pawn
17:57 Test and debug - BP_Pawn, Project Settings, IMC_Default
23:16 Create and define player actions inputs - IA_Action_LeftClick, IA_Action_RightClick, IA_Action_SelectSpell
26:57 Define input mappings - IMC_Default
29:31 Use new inputs in game - BP_PlayerActions
31:56 Outro
33:05 Patreon Wall!


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Tactical Combat 65 - Enhanced Input - Unreal Engine Tutorial Turn Based