Because so many people requested it, here's the integration of the Enhanced Input system in the project.
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Marketplace page ► https://www.unrealengine.com/marketpl...
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Poll Tactical ► https://forms.gle/GzB6Bm5Vy1bgcWCR9
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French Channel ► https://www.youtube.com/AlexQuevillon...
English Channel ► https://www.youtube.com/AlexQuevillon...
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Discord ► / discord
Patreon (Project Files) ► / alexquevillon
YouTube Members ► / @alexquevillonen
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Unreal Engine Version ► 5.0
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0:00 Intro
0:40 Enable Enhanced Input plugin
1:41 Create and define camera inputs - IA_Camera_Zoom, IA_Camera_Move, IA_Camera_Rotate
9:41 Define input mappings - IMC_Default
13:52 Use new inputs in game - BP_Pawn
17:57 Test and debug - BP_Pawn, Project Settings, IMC_Default
23:16 Create and define player actions inputs - IA_Action_LeftClick, IA_Action_RightClick, IA_Action_SelectSpell
26:57 Define input mappings - IMC_Default
29:31 Use new inputs in game - BP_PlayerActions
31:56 Outro
33:05 Patreon Wall!
#UnrealEngine #UE4 #UE5 #UE4Tutorial #UE5Tutorial
Tactical Combat 65 - Enhanced Input - Unreal Engine Tutorial Turn Based