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Camera Sensors and Types
Unreal Engine cameras can simulate real-world cameras like Canon EOS, RED, Alexa, Blackmagic, etc.
Sensor size affects image quality, depth of field, and cinematic look.
Common sensor sizes:
Smartphone (CMOS): ~1/2.55" diagonal, ~5.76mm × 4.29mm
Micro Four Thirds (MFT): 17.3mm × 13mm
APS-C: 23.6mm × 15.6mm
Full-frame DSLR: 36mm × 24mm
Super 35 Cinema: 24.9mm × 14mm
Alexa/RED: ~36.7mm × 25.5mm
🎞️ Aspect Ratios and Resolutions
Aspect ratio = Width / Height
Common standards:
4:3 (old TV): 720×576
16:9 (Full HD): 1920×1080
1.85:1 (Theatrical): 2048×1107
2:1 (Netflix): 2048×1024
2.35:1 Cinemascope: 2045×871
2.39:1 Anamorphic DCI 4K: 4096×1716
1:1 (Square): 1080×1080 (Instagram)
🛠️ Setting Camera in Unreal Engine
Use Cine Camera Actor for detailed settings.
In Details → Film Back, set sensor width and height.
Use vfxcamdb.com to get real camera sensor sizes.
Example setups:
Center camera = Alexa ARRI (sensor width/height set from DB)
Right camera = Blackmagic Mini Pro 4.6K G2
Left camera = DJI Mavic Air (set aspect ratio manually)
🎥 Anamorphic Camera Setup
Use squeeze factor from lens specs (e.g., 1.55).
Set width/height in film back.
Apply squeeze factor in Lens Settings to mimic anamorphic look.
🧰 Practical Workflow
Load project: Broadcast_Studio_with_Camera.zip
Open level → Save As → my_studio_camera_settings
Add multiple viewports to preview different cameras.
Set manual focus in Focus Settings for clarity.
📌 Next Session Preview
Topic: Focal Length and Field of View