MAYA Maniacs Tutorial Series: 'Let's Create a DX11 Shader' - Part 2

Опубликовано: 17 Июль 2026
на канале: 南雲抱月
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Recreating the Unity-Chan Shader in Maya - Part 2" (/・ω・)/

[Contents for This Video]
Overview of the Basic Structure of Shaders.

We'll be using Maya's HLSL shader, the "DX11Shader." I'll be explaining from the basics so that even those new to shader hard coding can follow along. I hope you find it helpful! ε≡≡ヘ( ´Д`)ノ