MAYA Maniacs Tutorial: "Let's Create DX11 Shaders" Episode 8

Опубликовано: 30 Июль 2026
на канале: 南雲抱月
105
1

MAYA Maniacs Tutorial: "Recreating Unity-chan Shaders in MAYA" Episode 8 (/・ω・)/

[This Episode's Topic]
Binary Toon Shading

In this tutorial, we’ll use MAYA’s HLSL shader, DX11Shader. 💡
Even if you’re new to hard-coding shaders, this guide explains everything from the basics, so feel free to use it as a reference! ε≡≡ヘ( ´Д`)ノ

You can find the sample shader we created, NH_toonShader_02.fx, at the link below:
github.com/NagumoHougetsu/MAYA-Information/tree/3cde0f6b51c07ccae6d9701f0caeb3c177fb139b/shaders