SirEngine 26: grass, new GPU memory allocator and debug rendering

Опубликовано: 31 Июль 2026
на канале: MG Rendering
485
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In this video I am going to discuss the latest update on the engine, I am going to discuss a bit more the first version of the grass, but also the new updates in the engine back end, for example, a new GPU memory allocator and a new rewritten from scratch debug renderer leveraging the new GPU allocator!

let us jump in!

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